The Stick Hero game is evolved, adding in coins and the ability to flip vertically to collect them.

Posted on 11th Jul 2019. Follow @phaser_ and get the Phaser World newsletter.

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Emanuele Feronato continues his tutorial series: "Did you enjoy the first step of Stick Hero prototype?

The entire game was built without any physics engine, just using tweens. Now it’s time to add coins and the hero capability of flipping vertically to collect them, without hitting walls."

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The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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$19