How a beginner developer took on the challenge of creating his own game from scratch in Phaser and what he learned on the way.

Posted on 28th Jun 2019. Follow @phaser_ and get the Phaser World newsletter.

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Matthew Shin recently wrote a great article on dev.to about his experience creating a game with Phaser: "Last week I was given the task of creating a single page application for a class project using a Javascript frontend with a Rails backend. After some brainstorming on what exactly I could build, I decided to attempt to create a video game.

Ever since I could remember I was playing video games, whether they were simple flash games on websites or bigger ones on specific consoles. I have always wanted to learn about how these games were made, but had no knowledge on the subject for the longest time. Now that I had a couple months of coding experience under my belt, I thought that it was a good time to explore the surface of video game development."

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The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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$19