In the second part of the series player animation and customizations are added.

Article by Richard Davey. Posted on 15th Apr 2019.   @phaser_


Emanuele Feronato continues his series: "Did you play the endless runner prototype I published last week?

It was a very basic prototype but I was able to create a playable game in a very few lines.

What can we do with a few more lines?

Well, I added player animation – not we have a running character rather than a rectangle – and more customization such as platforms at different heights and with different speed. Remember in endless runners the player never runs, it’s the entire environment which moves towards the player."

Read More