A Phaser 3 shader that applies a toon shading effect to a Scene, with edge and color level inputs.
Rex Rainbow is constantly releasing a stream of super-useful Phaser 3 components and effects. And this is yet another of them. This time it's a toon shader with lots of useful configuration inputs like the edge threshold and hue and saturation levels. You can see a demo on CodePen
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices