Build a complete level selection screen with pagination, stars, locked levels, swipe control, pagination buttons, saving level progression, tweens and more.

Posted on 7th Feb 2019. Follow @phaser_ and get the Phaser World newsletter.

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Emanuele Feronato writes: "Two years ago, I built a HTML5 level select screen controlled by swipe with level selection, stars, progress saved on local storage and some other nice features everybody expects from a modern game.

I ported it to Phaser 3 mainly because I was really needing something like that for a project, so let’s jump straight to the point and see what I did:

Swipe pages or using the buttons on the bottom to jump straight to a page, select levels and play. Play levels, fail them or complete them with 1, 2 or three stars, unlock levels and do everything you would expect from a professional level select screen."

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The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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$19