In part 2 of the tutorial creating a game like Color Jump coins and comments are added into the source code.

Posted on 27th Feb 2019. Follow @phaser_ and get the Phaser World newsletter.


Emanuele Feronato brings part two of this tutorial series: "As promised, here we go with the second step of Color Jump prototype.

In the first step we saw the basic prototype of the game, and now it’s time to add collectible coins, just like we did in the fourth part of “Don’t Touch the Spikes” prototype."

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The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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