Learn how to add tint support to BitampText even when using the Canvas Renderer in Phaser 3.

Posted on 28th Jan 2019. Follow @phaser_ and get the Phaser World newsletter.


This is another Phaser 3 tutorial from SBC Games. This time all about tinting text: "Currently Phaser 3 does not support tint when rendering with Phaser.CANVAS. With Phaser 2 switching to CANVAS often solved problems with specific devices or bowsers and game looked the same. In this tutorial we will add tint feature to BitmapText."

Read More

The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
Buy Now