The Tipsy Tower prototype evolves into a full game, with orientation and responsive support, including source code.
Emanuele Feronato has been writing a series of tutorials about creating a game like Tipsy Tower. In this concluding post he turns his tutorials into a complete game, Stack the Crates:
"It has all features required from a HTML5 game, including the “wrong orientation” detection and a responsive way to place some elements which should make the game look nice on every device (it could be a song: my game looks nice / on every device / play it once or twice / drinkin’ lemon ice), but it only has one game state."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices