A comprehensive boilerplate used by one of the largest Phaser game publishers in the world.

Article by Richard Davey. Posted on 26th Jul 2017.   @photonstorm

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Orange Games have released the Phaser boilerplate that they use internally, and have used successfully in over 100 released games.

"Instead of showing a working toolchain, this is all about fixing bugs, working around browser issues, analytics and advertising. This is the core of every HTML5 Orange Game :)

Due to this boilerplate having no focus on the toolchain, we also asume in this readme that you have some basic knowledge about grunt, npm and TypeScript"

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