Another great tutorial from William Clarkson over on the Phaser Games site: " Timers can be a big part of game development. They can set up how often you want to release monsters or delay the next part of the game from appearing until your player reads a message.
Timers can also be used to build clocks that can count up or down and Phaser has what you need to put together several different options for timers."
If you wish to post comments on our site, you'll need an account. Please login or register.
Login Register