How to prepare build and wrap your EXE file for Steam.

Article by Richard Davey. Posted on 5th Jun 2017.   @photonstorm


Andy Howard, author of the beautiful point-and-click adventure game Bayou Island, has published this guide on getting a Phaser game published on Steam. It covers the technical aspects, like building and wrapping an EXE. Well worth a read if it's something you're interested in doing.

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