The final tutorial in the series on making responsive games, this time offering different layouts per orientation.

Article by Richard Davey. Posted on 10th Apr 2017.   @photonstorm

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Here is the final part of the responsive game design tutorial from the Netexl blog: "In part three we will be working on actual “Game” screen and implement different layouts for portrait and landscape orientations. The game is a number puzzle which contains a 6×6 number tiles grid, 2 additional tiles for displaying current and best scores and another 3 icons for various options."

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