How to take advantage of the new features in Phaser CE to improve game rendering performance.

Article by Richard Davey. Posted on 24th Nov 2016.   @photonstorm

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To go with the release of Phaser CE I have written and published a new 8 part tutorial on Advanced Rendering techniques in Phaser. The tutorial includes instructions and examples for taking advantage of multi-texture support, compressed textures and rotated texture frames.

There are lots of screen shots and details, so hopefully you'll be able to get the features implemented in your games quickly, as they can have a dramatic impact on performance when used correctly.

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