Tomáš Rychnovský writes: "If you are coding Phaser games in Typescript and purchased Phaser Box2D plugin, you are probably missing Typescript defs for it.
I purchased the plugin during Christmas and now I am making Phaser / HTML5 port of our game Shards - the Brick Breaker (Google Play, iTunes). So, I decided to write the defs by myself.
Thanks to previous Box2D experience, I understand Box2D terminology and how it works. On the other side, I did not write such a big Typescript defs before.
Finally, I finished it and you can get first version of it on new GitHub repository here."
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