An Emotion Engine for Games

Article by Richard Davey. Posted on 12th Mar 2015.   @photonstorm

It enables developers to simulate emotions in NPCs

"GAMYGDALA is an easy to use emotion engine for games. It enables developers to simulate emotions in NPC's. GAMYGDALA can be used in a black-box game-AI independent manner. We currently distribute a javascript version of the GAMYGDALA engine. Further, we have developed two Phaser Plugins and an example of how to use GAMYGDALA that builds upon level 9 of the Phaser tutorial (so do that one first to get to know Phaser). This website includes info on how to use GAMYGDALA, as well as links to several running example games based on the Phaser game engine."

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