Mixing 2D and 3D Graphics using Phaser and Three.js
"Out of the box Phaser doesn’t actually have any support for 3D, but Three.js certainly does. So what we are going to do is use Three.js to load a model and render it to a canvas, which then can be used as the image source for a Phaser Sprite."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices