Intro to Player Movement

Article by Richard Davey. Posted on 8th Apr 2013.   @phaser_

"In Parts 1 & 2, we talked about how to setup a workflow with generator-phaser-official, sprite creation, tweens, physics, and collisions. In today's installment, we're going to talk about how to actually move the player when appropriate input is detected. It's not going to be a very long tutorial, but it will be important none-the-less."


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