This tutorial covers setting-up your development environment. Picking an editor, installing a web server, downloading Phaser and creating a Hello World test.

Learn how to create a game completely from scratch. Add a player and make him run and jump around the platforms, collecting stars and avoiding baddies.

There are over 1500 source code examples available in our Git repo and they can all be viewed online. More are added constantly. Dig around, explore and see what you find!

This documentation is generated from the source code and covers every method, property and class across the entire API. Use it in conjunction with examples and tutorials to get a deeper understanding of the framework.

Phaser 3 has complete support for Facebook Instant Games and we've a growing range of tutorials covering it. From Getting Started, to the Leaderboards API, to displaying ads in your games.

We publish regular Dev Logs that detail what has been worked on recently and what's coming down the line in beta releases. There are also extensive tutorials and structural guides to be found here.

The community are constantly publishing new tutorials. There are literally hundreds of them, covering everything from custom game objects, to shaders. Be sure to check out the videos too.

A 155 page book, that comes with 28 source code examples and is written by Emanuele Feronato, one of the most prolific Phaser tutorial authors around. Learn how to make a game, scale it for devices and publish it.

Get taught by the experts in this comprehensive series. 11 Courses, 175 Lessons and over 28 hours of video. With downloadable project files and closed captions you'll have learned lots by the end.

Latest Tutorials

Here are some of the most recently added tutorials:

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In this tutorial Emanuele updates his “Down the Mountain” prototype to Phaser 3 with full source code.

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In the final part of the series learn how to add icons to the wheel using Containers.

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Learn how to add apples which you can slice apart in to your re-creation of the Knife Hit game in this part of the tutorial.

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In the next part of the tutorial series learn how change the size of each slice of the wheel.

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In this part of the tutorial series you learn how to add gradients, rings and an inertia effect to your wheel.

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Create Progressive Web Apps and Offline-First Phaser games in this tutorial.

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Build a wheel of fortune for your Phaser games in only a few lines. Draw the wheel on the fly with large room for customization.

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Make a complete physics puzzle platform game in part give of the most comprehensive, well written and illustrated tutorials on tilemaps.

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Learn how to make a turn-based RPG game. In this part you create the battle scene and fight sequence.

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A comprehensive GUI for editing all of the various Phaser particle and emitter properties.

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Learn how to add Matter.js physics into your game in part four of one of the most comprehensive, well written and illustrated tutorials on tilemaps.

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Try out 4 lessons for free from the Zenva Phaser 3 Game Development Course and learn about getting up your game and working with Sprites.

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A helpful plugin that wraps up the Matter collision logic in a friendly and more modular way.

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Learn how to make a turn-based RPG game. including world building, player movement and bad guys.

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All of the classroom resources and code from the Seattle Coder Dojo Phaser game making session.

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A quick and easy to use custom Game Object class for display a pie-chart progress meter.

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How to solve a maze using the A* algorithm with Phaser 3.

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Creating a spinning wheel of fortune with just a few tweens and lines of code in Phaser 3.

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Learn how to create procedural dungeons in part three of one of the most comprehensive, well written and illustrated tutorials on tilemaps.

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In the second part of re-creating the hit iOS game, you learn how to change the target speed.