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A 3 part tutorial on using the Graphics features to draw all kinds of interesting shapes.

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A Phaser Starter Project with NPM, Webpack, TypeScript and more!

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A new plugin to help with grid / tile based movement and physics, with loads of cool features.

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A tutorial from Envato Tuts all about the new Camera Features in Phaser.

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A plugin to generate bar graphs from an array of numbers, with a simple API and flexible options.

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The team at Jscrambler have released a tutorial on creating a puzzle game, then encrypting it with their service.

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A tutorial on creating a random boolean balancer class, to allow for more even distribution of 'random' values in your games.

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A great tutorial on merging images with your Bitmap Fonts, allowing you to easily display them without worrying about text sizing or wrapping.

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In this tutorial you'll learn how to create a 2.5D top-down game, with multiple layers, moving and collision detection.

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This new component allows you to simulate vertical and horizontal scrolling to a Phaser.Group, with lots of configuration options to set.

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The Phaser Manifest Loader lets you easily load assets that have been compressed and fingerprinted by webpack.

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In part 3 of the String Avoider series, the scissors power-up is added to the game.

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In the second of the tutorial series, the String Avoider game is optimized for mobile devices.

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A series of tutorial videos about re-creating the Atari classic in Phaser.

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Emanuele describes updating his String Avoider game for Phaser 2.6.2.

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A nice template package that allows you to easily wrap Phaser games with Electron, to create desktop apps.

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Save game information in a clean format that also exports saving to local storage, cookies or a RESTful API.

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Get the entire source code, fully commented, to the game Just Jump, ready packaged for app stores.

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A quick and easy way to create a web server for testing Phaser projects using golang.

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IOGrid is an IO game engine / framework built using SocketCluster and Phaser.

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Filmed at JS Kongress last November, Martin Splitt walks you through building a game with Phaser.

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Part 1 of a new tutorial series on making an RPG Game.

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Emanuele shares his performance results from changing the use of TileSprites in his game.

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A new floating text effect UI component with lots of configuration options.

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The fourth part of the tutorial series adds colors and backgrounds to the game.

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The third part of the tutorial series adds particle explosions.

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The second part of the tutorial series adds in deadly obstacles.

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A tutorial on creating a series of nodes connected with lines, and tweening them around.

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Explode skeletons and learn how to make the particles slide across the floor beneath them.

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Learn how to create spell based special effects including a Magic Bolt, Ice Cage and Fire Storm.

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Part 1 of a new video tutorial series on re-creating the classic game in Phaser.

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A Cordova / PhoneGap TypeScript template set-up for easy internationalization.

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The original Space is Key Tutorial freshly updated for Phaser 2.6.

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A bootstrap project to create games with Phaser + ES6 + Webpack.

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A new tutorial and GitHub repo for creating multiplayer Phaser games with SocketCluster.

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In the second part of his tutorial, Emanuele adds in a new harder tile type to the game.

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Learn how to make a small platformer game, with player, coins and even a lava pit to avoid.

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A comprehensive Phaser + ES6 + Webpack2 package to get you developing quicker than ever before.

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The base game is enhanced, with a Player, and key / door unlock mechanism.

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A plugin to show the FPS rate, frame intervals and performance information.

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A tutorial about how to make a game like Knightfall.

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How to take advantage of the new features in Phaser CE to improve game rendering performance.

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A new tutorial about taking the SameGame engine and adding in object pooling.

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A tutorial on using Phaser Array utils to create a rotating bejeweled game.

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A new plugin that allows you to step through the frames of a Phaser game.

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A small example showing a method of implementing Tilemap collision.

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A new beginners tutorial from LoonRide.

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A new tutorial that goes through the Phaser Array Utils class in detail.

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A lightweight Multiple Timers Manager library.

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La Gran Guía de Phaser.js en Español.

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