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22nd May 2017

A short tutorial on configuring IntelliSense for Phaser in Visual Studio Code.

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19th May 2017

This Phaser plugin helps make your game responsive and free of black bars.

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18th May 2017

Create a 10 level prototype based on the hit iOS game Zhed.

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17th May 2017

A player controlled Game Object with movement controls based on Link from the Zelda games.

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16th May 2017

In Part 3 of this new video based tutorial course learn about collision detection and user input.

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15th May 2017

A player controlled Game Object with built-in movement, jumping and health handling.

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12th May 2017

In Part 2 of the series you learn how to add pickups, triggers and path finding.

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11th May 2017

Part 1 of a new TutsPlus series on creating isometric game worlds in Phaser.

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10th May 2017

从零到一:用Phaser.js写意地开发小游戏(Chapter 1 - 认识Phaser.js)

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9th May 2017

In Part 2 of this new video based tutorial course it looks at interacting with your game.

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5th May 2017

A plugin to integrate both Google Adx and A4G video pre-roll ads into your games.

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4th May 2017

In this part of the series the game swaps from using hardcoded level data to loading it in from Tiled.

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3rd May 2017

Part 1 of a new video based tutorial course on making a Phaser game.

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1st May 2017

The game is evolved, adding unlimited Undos and level solving.

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28th April 2017

Emanuele takes his Sokoban game and adds swipe controls and Phaser CE support.

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26th April 2017

Level up your Phaser games with ES6 in this new tutorial.

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25th April 2017

A tutorial about constraining wheels to a truck, increasing grip, and creating a bouncy chassis effect.

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24th April 2017

How to create a nice neon effect for a title screen.

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18th April 2017

In this tutorial you'll learn how to make your MMO scale better, using Phaser Quest as an example.

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17th April 2017

A tutorial on how to handle client synchronization in real-time multiplayer games like Phaser Quest.

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14th April 2017

An article explaining how the server keeps track of the latency of all connected players in Phaser Quest.

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13th April 2017

How to make a game using P2 physics to create non-rectangular collision.

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11th April 2017

A tutorial on how to smoothly transition from one Phaser State to another.

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10th April 2017

The final tutorial in the series on making responsive games, this time offering different layouts per orientation.

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The second tutorial in the series on making responsive games.

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Part 1 in a new series of tutorials on how to Make a responsive Phaser game.

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The complete 'Make a platformer' games workshop is now available online.

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A new tutorial series on creating a game like Pudi, a mixture of match-3 and Tetris.

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A project aimed to help you when building Phaser plugins.

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31st March 2017

In part 3 the card code created so far is turned in to a simple game.

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30th March 2017

A plugin to integrate Web Workers into your game, for offloading CPU intensive work.

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29th March 2017

A new tutorial on various types of collision handling and responses.

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28th March 2017

In part 2 of the series the card textures are made to work on mobile GPUs.

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27th March 2017

Get the complete source code to the great pipe rotating puzzle game.

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23rd March 2017

The first part of a new series about creating card games in Phaser, in this part: deck management.

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21st March 2017

The Drag and Match engine update is completed with object pooling, removable tiles and combos.

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20th March 2017

The Drag and Match engine is updated with a valid move feature and movement undo.

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17th March 2017

How to make a multiplayer online game with Phaser, Socket.io and Node.js.

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14th March 2017

The Drag and Match engine continues to be updated, this time with tweens smoothing things out.

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13th March 2017

Visually display details about any object in your game, with multiple display configuration options.

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Inspect, view and modify masses of Sprite properties from a nice visual UI.

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The Drag and Match engine gets updated for Phaser 2.6 in the first part of this new tutorial series.

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In part 6 of the video series the differences between Text and Bitmap Text are explored.

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A plugin to visually inspect and modify common game settings in real time.

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A great little Sprite rotation control for easily rotating Sprites by dragging.

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A tutorial on tweeting with Twitter within your Phaser games.

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A simple tutorial on how to fade an object between two colors.

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A plugin that allows you to have seamless translations in your game.

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Josh Morony is back with a new 15 minute tutorial video on the anatomy of a Phaser project.

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How to install and set-up the Fenix web server for local Phaser game dev.