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A comprehensive tutorial on converting Flash games to Phaser and how to get the best out of it.

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A source code example and explanation about using palette swapping on a Sprite Sheet in Phaser 3.

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A tutorial on supporting retina images in your Phaser 3 game, with demo and sample code.

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A complete template package to let you make overhead 2D tilemap games quickly, including a great RPG style demo game.

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27th July 2018

A comprehensive guide on setting up a Modern Web Development environment for Phaser 3.

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26th July 2018

An extremely comprehensive, well written and illustrated tutorial on tilemaps in Phaser 3, written but the developer who built the tilemap API.

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25th July 2018

This Nine Patch plugin easily adds 9-slice scaling support to Phaser 3.

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24th July 2018

Free Udemy Course: Making Games With Phaser 2. Learn the fundamentals of JavaScript and Phaser!

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19th July 2018

A tutorial on creating a multiplayer blockchain game using Phaser, NodeJS and Ethereum.

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24th May 2018

In part 2 of creating a multiplayer game with Socket.io and Phaser 3 it adds player removal, input and collectibles.

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21st May 2018

Creating a basic multiplayer game with Socket.io and Phaser 3.

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18th May 2018

Re-create the game Knife Hit in Phaser 3. This time adding in hitting other knives.

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17th May 2018

A tiny node app to extrude tilesets, avoiding the texture bleeding issues on WebGL.

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16th May 2018

Learn how to save player data in your Facebook Instant Games.

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15th May 2018

How to create a Preloader Scene with progress bar in Phaser 3.

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14th May 2018

Re-create the game Knife Hit using only tweens and trigonometry in Phaser 3.

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11th May 2018

Learn how to display the players name and profile picture in your game.

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10th May 2018

A guide to setting-up a modern web dev environment for Phaser 3 development.

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9th May 2018

The full source code to the 2048 clone, written in Phaser 3.

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7th May 2018

A new tutorial on integrating Phaser with the Facebook Instant Games API.

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3rd May 2018

The second part of tutorial series on re-creating the game 2048 in Phaser 3 adds swipe controls and sprite sheets.

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1st May 2018

A new tutorial series on re-creating the game 2048 in Phaser 3.

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27th April 2018

This plugin adds support for grid / tile based movement, collision, bodies and more.

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25th April 2018

A tutorial on creating native HTML5 games with Phaser 3 and Capacitor.

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23rd April 2018

The Sokoban tutorial gets another update to add unlimited undos, camera effects, double tap and more.

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20th April 2018

How to Make a Mario-style Platformer with Phaser 3.

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17th April 2018

A mini tutorial from Emanuele Feronato about creating Matter Phyics Bodies.

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16th April 2018

Learn Phaser 3 Game Development with Cat Small in this Coding Train video.

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13th April 2018

A tutorial on creating and using normal maps for light effects in Phaser 3.

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10th April 2018

A new tutorial all about creating mobile games with Phaser 3 and Cordova.

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A tutorial containing the complete source to re-create a prototype of the classic iPad game.

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23rd March 2018

A comprehensive new tutorial from Game Dev Academy, with full source and assets included.

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15th March 2018

An A to Z guide to pathfinding with Easystar and Phaser 3.

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14th March 2018

A tutorial with examples on how to create sprite sheets for Phaser 3 with TexturePacker.

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13th March 2018

A guide on integrating your game with the Game Distribution API to take advantage of their services.

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An on-going tutorial series covering creating a multiplayer game. From leaderboards and room logic to hosting.

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Generate aPhaser Sprite Sheet from PSD layers using psdparse + TexturePacker.

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A Plugin to support animated tiles in Phaser 3, as exported from the Tiled map editor.

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Create a gloriously gory sticky dripping blood effect for your games!

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In the third part of this tutorial series the multiball feature is implemented.

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In the second part of this tutorial the ability to add and destroy blocks are put into the game.

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Basic containers for Phaser 3 until they officially land.

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A tutorial and source code for converting the classic sokoban game from Phaser 2 to Phaser 3.

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A great ES6 + Phaser 3 Bootstrap Template and a platform game example to learn from as well!

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In part 2 learn about passing data between scenes, configuring tweens and more in Phaser 3.

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A tutorial written as the developer journeyed through Phaser 3 to build his new game.

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A comprehensive tutorial and impressive demo showing how to implement your own turn based battle system and visual queue.

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A tutorial on porting your game to run as an app on Android TV using Android Studio and Cordova.

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A plugin to allow you to move an item to a given position via physics, and have it stop precisely.

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A guide on setting-up Phaser CE with the WeChat Developer Tools to build your own micro game on their service.