The pack
vfx3dWeather
function vfx3dWeather(): Pack<{}>
Effect pack vfx3d-weather: registers twelve weathers (rain, drizzle, storm, snow, blizzard, hail, leaves, petals,
ash, sandstorm, fireflies, motes) for game.particles3d.effect(name). Each loops until killed and fills a box
round the point it is spawned at, about 30 units across, dying at the ground through that point; spawn it with
follow to keep it round the player. Uses only particle:* frames. Requires particles-3d and particle-textures.
Helpers
VFX3D_WEATHER
const VFX3D_WEATHER: ReadonlyArray<string>
The names this pack registers, in the order its page lists them; game.particles3d.effect(name) takes each.


