Phaser AE

3D Spark Effects

Pro packv3.0.0-13D3D VFX

Twelve spark effects for 3D games: hot metal, electricity and embers. Each spark streaks while it is fast, shrinks as it slows and cools from white to a dull red as it falls, and every effect is one call.

This is a Pro pack. Upgrade to Phaser Pro to use it in your games.See Phaser Pro →

Released October 19, 2026

3D Spark Effects: a screenshot of its demo
A note about these graphics

Expansion packs don't come with graphics. This screenshot is one way of drawing what the pack does, made for its demo: none of the sprites, tiles or backgrounds in it are in the pack.

That's by design. A pack is a game's logic, mechanics and effects, and it works with whatever art you give it. Some packs draw effects, backdrops or 3D scenes of their own, but none carries a game's sprites.

So the look is yours. Make the art on phaser.io, bring your own, or let your agent draw it in code: the same pack can look like anything.

The pack

vfx3dSparks

function vfx3dSparks(): Pack<{}>

Effect pack vfx3d-sparks: registers twelve spark effects (fountains, welding, grinding, ricochets, metal hits, short circuits, embers) for game.particles3d.effect(name). Requires particles-3d and particle-textures.

Helpers

VFX3D_SPARKS

const VFX3D_SPARKS: ReadonlyArray<string>

The names this pack registers, in the order its page lists them; game.particles3d.effect(name) takes each.