The pack
vfxWeather
function vfxWeather(): Pack<{}>
Effect pack vfx-weather: registers twelve screen-wide weathers (rain, drizzle, storm, snow, blizzard, hail,
leaves, petals, ash, sandstorm, fireflies, dustMotes) for game.particles.effect(name). Each loops until
killed and covers a 640 × 360 view from the point it is placed at (its centre); scale covers a bigger one.
Uses only particle:* frames. Requires particles-2d and particle-textures.
Helpers
VFX_WEATHER
const VFX_WEATHER: ReadonlyArray<string>
The names this pack registers, in the order its page lists them; game.particles.effect(name) takes each.


