The pack
vfxMagic
function vfxMagic(): Pack<{}>
Effect pack vfx-magic: registers twelve spell effects (sparkle, heal, portal, swoosh, aura, shield, teleport,
curse, buff, levelUp, summonCircle, holyLight) for game.particles.effect(name). Uses only particle:* frames.
Requires particles-2d and particle-textures; the registry throws if another pack registered one of the names.
Helpers
VFX_MAGIC
const VFX_MAGIC: ReadonlyArray<string>
The names this pack registers, in the order its page lists them; game.particles.effect(name) takes each.


