The pack
vfxFire
function vfxFire(): Pack<{}>
Effect pack vfx-fire: registers twelve fires (see VFX_FIRE) for game.particles.effect(). Uses only particle:* frames. Requires particles-2d and particle-textures.
Helpers
VFX_FIRE
const VFX_FIRE: ReadonlyArray<string>
The names this pack registers, in the order its page lists them; game.particles.effect(name) takes each.


