The pack
backdropStars
function backdropStars(): Pack<{}>
Backdrop stars: a three-layer parallax starfield. Requires backdrops. Params density (default 1), twinkle (default 1), drift (default 0); colour tint.

Free packv3.0.0-42D and 3DBackdrop
A star field in three layers that parallax with the camera, endless in every direction and identical every run. It is transparent between the stars, so it goes over a sky gradient or a nebula, and it is already in every core bundle.
This is a Free pack. Every phaser.io account can use it in their games.
Released October 14, 2026 · updated October 20, 2026

Expansion packs don't come with graphics. This screenshot is one way of drawing what the pack does, made for its demo: none of the sprites, tiles or backgrounds in it are in the pack.
That's by design. A pack is a game's logic, mechanics and effects, and it works with whatever art you give it. Some packs draw effects, backdrops or 3D scenes of their own, but none carries a game's sprites.
So the look is yours. Make the art on phaser.io, bring your own, or let your agent draw it in code: the same pack can look like anything.
backdropStarsfunction backdropStars(): Pack<{}>
Backdrop stars: a three-layer parallax starfield. Requires backdrops. Params density (default 1), twinkle (default 1), drift (default 0); colour tint.