The pack
backdropSky
function backdropSky(): Pack<{}>
Backdrop sky: a vertical two-colour gradient, pinned to the screen. Requires backdrops. Param curve (power on the blend, default 1); colours top and bottom.

Free packv3.0.0-42D and 3DBackdrop
A vertical two-colour gradient behind everything: a daytime sky, a dawn wash behind a skyline, deep blue under a starfield, or a warm room tone behind a card table. It is the cheapest backdrop there is and the usual first layer of a stack.
This is a Free pack. Every phaser.io account can use it in their games.
Released October 14, 2026 · updated October 20, 2026

Expansion packs don't come with graphics. This screenshot is one way of drawing what the pack does, made for its demo: none of the sprites, tiles or backgrounds in it are in the pack.
That's by design. A pack is a game's logic, mechanics and effects, and it works with whatever art you give it. Some packs draw effects, backdrops or 3D scenes of their own, but none carries a game's sprites.
So the look is yours. Make the art on phaser.io, bring your own, or let your agent draw it in code: the same pack can look like anything.
backdropSkyfunction backdropSky(): Pack<{}>
Backdrop sky: a vertical two-colour gradient, pinned to the screen. Requires backdrops. Param curve (power on the blend, default 1); colours top and bottom.