Published on 5th January 2024
Welcome to Issue 161 of Phaser World This is the first issue of Phaser World in a long time. Because of that, you may have forgotten you even subscri
Welcome to Issue 161 of Phaser World
This is the first issue of Phaser World in a long time. Because of that, you may have forgotten you even subscribed. If you no longer wish to learn about what's going on with Phaser, then we'd hate to see you go, but you can immediately.
Still here? Fantastic! A lot has happened with Phaser since the last issue. We've released some major new versions (3.55, 3.60, and then 3.70) with stacks of features and improvements.
Plus, we've joined with the wonderful people at OCV and formed a brand-new company: Phaser Studio Inc. You can read more about that here. Plus, we're hiring! So, if you have a passion for Phaser or 2D rendering, please give us a look.
Suffice to say, it has been an exciting few months and we'll have lots more to share with you soon!
Do you have a game, product, or tutorial you'd like featured here? Simply reply to this email or message us on Discord or Twitter. Until the next issue, keep on coding!
Game of the Week
Control the yellow block to push single colored blocks. Blocks of the same color stick to blocks of the same color when adjacent. If you push a block belonging to a group of the same color, the group is destroyed, except for the block you pushed. Only one block of each color should be left on each level.
Recreation of the classic Super Mario Bros game using the Phaser framework, featuring random level generation.
Fast-paced 2D multiplayer shooter with plenty of game modes, maps, and weapons. Update 1.6.8 brings a lot of new features to Deadswitch 3, including a new challenge system.
Numbers have never been more fun. Train your brain with 4x Puzzle and try to earn as many points as possible.
Try to frost Donuts two at a time by balancing the two donuts with taps and touch the correct frosting on the donuts order pad.
Merge as many sweets as you can to create the biggest sweet and achieve a high score. When combined, the sweets transform into a new, larger sweet.
Developing HTML5 games with Phaser, webpack and Visual Studio Code
To start building HTML5 games serioulsy, you have to automate and streamline the process of importing libraries and exporting distributable files.
Indie game developers - stop overworking and settling for less
OP Games offers up open-source tools and infrastructures that make Indie game development faster, easier, and more profitable.
Metzenbot - 2D browser game creator
Creates full 2D game projects, specializing in HTML, CSS, JS, Phaser.
Add a virtual joystick to your HTML5 games in a matter of minutes with nippleJS
Example powered by Phaser and Arcade physics.
Phaser Dev Log - November 2023
Welcome this brand new Phaser Dev Log, hot off the press. This month, we have a new release, a new AI Phaser game-making site, some incredible games, and a new tutorial series.
Port Phaser games to native Android / iOS apps using CapacitorJS
We're going to cover a way in which you can take your web games that are built with Phaser and convert them into applications that run on Android and/or iOS natively.
Phaser: real-time multiplayer with Colyseus
Full source-code for the step-by-step tutorial on how to use Phaser + Colyseus together.
Monster Tamer - RPG tutorial with Phaser 3 - ep. 0 - project intro
I introduce you to Monster Tamer, the 2D Pokemon Like RPG that we will be building in JavaScript using the Phaser 3 framework.
Phaser turns 10 - release 3.60 version
The open source HTML5 game development Phaser just turned 10 and to celebrate they released Phaser 3.60, the biggest release to date.
Encode and load atlas JSON in more efficient binary format using Protobuf.
Drag and drop sprite sheets into Sprite Player. Adjust the rows and columns to align the frames. Your sprite sheets are saved into your browser's local storage and maxes out at 10 and will start to replace the older ones.
Transitioning from Unity to Phaser 3: a guide for developers
We’ll look at some of the key aspects of moving from Unity to Phaser 3, highlighting the similarities and differences between the two platforms.
Raycasting plugin for Phaser 3.
Phaser Releases
Phaser 3.70.0 released 10th November 2023.
Phaser CE 2.20.0 released 13th December 2022.
Have some news you'd like published? Email support@phaser.io or tweet us.
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