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            class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/cougar-face-of-nature.png'); } create () { // Default non-flipped image this.add.image(250, 164, 'pic'); // Flipped via a call to setFlipX this.add.image(250, 464, 'pic').setFlipX(true); const image = this.add.image(650, 164, 'pic'); // Flipped via setting the flipX property image.flipX = true; const image2 = this.add.image(650, 464, 'pic'); this.input.on('pointerdown', () => { // Flipped via a call to toggleFlipX image2.toggleFlipX(); }); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('pic', 'assets/pics/cougar-face-of-nature.png');
    }
    create ()
    {
        //  Default non-flipped image
        this.add.image(250, 164, 'pic');
        //  Flipped via a call to setFlipX
        this.add.image(250, 464, 'pic').setFlipX(true);
        const image = this.add.image(650, 164, 'pic');
        //  Flipped via setting the flipX property
        image.flipX = true;
        const image2 = this.add.image(650, 464, 'pic');
        this.input.on('pointerdown', () =>
        {
            //  Flipped via a call to toggleFlipX
            image2.toggleFlipX();
        });
    }
}
const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    scene: Example
};
const game = new Phaser.Game(config);