class Example extends Phaser.Scene
{
disk;
atari;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.path = 'assets/atlas/';
this.load.atlas('sprites', 'tp3test.png', 'tp3test.json');
}
create ()
{
// Include .png until 'Trim filenames' works
// This one has a custom pivot point:
this.atari = this.add.image(150, 100, 'sprites', 'atari130xe.png');
// Default pivot point
this.add.image(200, 300, 'sprites', 'elephant.png');
this.add.image(500, 200, 'sprites', 'exocet_spaceman.png');
// This one has a custom pivot point:
this.disk = this.add.image(300, 300, 'sprites', 'copy-that-floppy.png');
}
update ()
{
this.atari.rotation += 0.01;
this.disk.rotation += 0.01;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
disk;
atari;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.path = 'assets/atlas/';
this.load.atlas('sprites', 'tp3test.png', 'tp3test.json');
}
create ()
{
// Include .png until 'Trim filenames' works
// This one has a custom pivot point:
this.atari = this.add.image(150, 100, 'sprites', 'atari130xe.png');
// Default pivot point
this.add.image(200, 300, 'sprites', 'elephant.png');
this.add.image(500, 200, 'sprites', 'exocet_spaceman.png');
// This one has a custom pivot point:
this.disk = this.add.image(300, 300, 'sprites', 'copy-that-floppy.png');
}
update ()
{
this.atari.rotation += 0.01;
this.disk.rotation += 0.01;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);