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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('ball', 'assets/demoscene/ball-tlb.png'); } create () { const group = this.physics.add.group({ key: 'ball', frameQuantity: 28, gridAlign: { x: 14, y: 14, width: 28, height: 1, cellWidth: 28 }, bounceY: 1, collideWorldBounds: true }); group.setVelocityY(300, 10); } } const config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', physics: { default: 'arcade', arcade: { debug: false, gravity: { y: 100 } } }, scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('ball', 'assets/demoscene/ball-tlb.png');
}
create ()
{
const group = this.physics.add.group({
key: 'ball',
frameQuantity: 28,
gridAlign: {
x: 14,
y: 14,
width: 28,
height: 1,
cellWidth: 28
},
bounceY: 1,
collideWorldBounds: true
});
group.setVelocityY(300, 10);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
debug: false,
gravity: { y: 100 }
}
},
scene: Example
};
const game = new Phaser.Game(config);