Build games as easily as you play them — join the Phaser Beam waitlist for Early Access.
                
            
            class Example extends Phaser.Scene { text; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('mouse', 'assets/sprites/mouse_jim_sachs.png'); } create () { this.add.sprite(0, 600, 'mouse').setOrigin(0, 1); this.text = this.add.text(10, 10, '', { fill: '#00ff00' }); } update () { const pointer = this.input.activePointer; this.text.setText([ `x: ${pointer.worldX}`, `y: ${pointer.worldY}`, `isDown: ${pointer.isDown}`, `rightButtonDown: ${pointer.rightButtonDown()}` ]); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, disableContextMenu: true, scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    text;
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('mouse', 'assets/sprites/mouse_jim_sachs.png');
    }
    create ()
    {
        this.add.sprite(0, 600, 'mouse').setOrigin(0, 1);
        this.text = this.add.text(10, 10, '', { fill: '#00ff00' });
    }
    update ()
    {
        const pointer = this.input.activePointer;
        this.text.setText([
            `x: ${pointer.worldX}`,
            `y: ${pointer.worldY}`,
            `isDown: ${pointer.isDown}`,
            `rightButtonDown: ${pointer.rightButtonDown()}`
        ]);
    }
}
const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    disableContextMenu: true,
    scene: Example
};
const game = new Phaser.Game(config);