Build games as easily as you play them — join the Phaser Beam waitlist for Early Access.
class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 } }); const triangle = new Phaser.Geom.Triangle(400, 100, 100, 500, 700, 500); // graphics.strokeTriangleShape(triangle); graphics.fillTriangleShape(triangle); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 }, fillStyle: { color: 0xff0000 } });
const triangle = new Phaser.Geom.Triangle(400, 100, 100, 500, 700, 500);
// graphics.strokeTriangleShape(triangle);
graphics.fillTriangleShape(triangle);
}
}
const config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);