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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ fillStyle: { color: 0x0000aa } }); const ellipse = new Phaser.Geom.Ellipse(400, 300, 400, 250); const rect = new Phaser.Geom.Rectangle(400, 300, 150, 100); this.input.on('pointermove', pointer => { Phaser.Geom.Rectangle.CenterOn(rect, pointer.x, pointer.y); redraw(); }); redraw(); function redraw () { graphics.clear(); graphics.fillRectShape(rect); if (Phaser.Geom.Ellipse.ContainsRect(ellipse, rect)) { graphics.lineStyle(2, 0xaa0000); } else { graphics.lineStyle(2, 0x00aaaa); } graphics.strokeEllipseShape(ellipse, 64); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics({ fillStyle: { color: 0x0000aa } });
const ellipse = new Phaser.Geom.Ellipse(400, 300, 400, 250);
const rect = new Phaser.Geom.Rectangle(400, 300, 150, 100);
this.input.on('pointermove', pointer =>
{
Phaser.Geom.Rectangle.CenterOn(rect, pointer.x, pointer.y);
redraw();
});
redraw();
function redraw ()
{
graphics.clear();
graphics.fillRectShape(rect);
if (Phaser.Geom.Ellipse.ContainsRect(ellipse, rect))
{
graphics.lineStyle(2, 0xaa0000);
}
else
{
graphics.lineStyle(2, 0x00aaaa);
}
graphics.strokeEllipseShape(ellipse, 64);
}
}
}
const config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);