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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.glsl('fireball', 'assets/shaders/shader0.frag'); } create () { this.add.shader('fireball', 400, 300, 800, 600); } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.glsl('fireball', 'assets/shaders/shader0.frag');
}
create ()
{
this.add.shader('fireball', 400, 300, 800, 600);
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);