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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.spritesheet('diamonds', 'assets/sprites/diamonds32x24x5.png', { frameWidth: 32, frameHeight: 24 }); } create () { // We can pass in multiple config objects to a Group // and it will create the children in turn. const group = this.add.group([ { key: 'diamonds', frame: [ 0, 1, 2, 3, 4 ], setXY: { x: 100, y: 100, stepX: 64, stepY: 64 } }, { key: 'diamonds', frame: [ 0, 1, 2, 3, 4 ], setXY: { x: 356, y: 100, stepX: -64, stepY: 64 } } ]); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.spritesheet('diamonds', 'assets/sprites/diamonds32x24x5.png', { frameWidth: 32, frameHeight: 24 });
}
create ()
{
// We can pass in multiple config objects to a Group
// and it will create the children in turn.
const group = this.add.group([
{
key: 'diamonds',
frame: [ 0, 1, 2, 3, 4 ],
setXY:
{
x: 100,
y: 100,
stepX: 64,
stepY: 64
}
},
{
key: 'diamonds',
frame: [ 0, 1, 2, 3, 4 ],
setXY:
{
x: 356,
y: 100,
stepX: -64,
stepY: 64
}
}
]);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);