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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var rt; var bob; var text; var bunny; var particles; var bitmaptext; var graphics; var quad; var tilesprite; var blitter; var iter = 0; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('bunny', 'assets/sprites/bunny.png'); this.load.image('pic', 'assets/pics/baal-loader.png'); this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json'); this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml'); this.load.image('image', 'assets/pics/sure-shot-by-made.png'); this.load.image('mushroom', 'assets/sprites/mushroom2.png'); this.load.image('atari', 'assets/sprites/atari130xe.png'); } function create () { bunny = this.textures.getFrame('bunny'); text = this.add.text(0, 0, 'phaser 3?').setVisible(false); bob = this.add.image(0, 0, 'bunny').setName('bob').setVisible(false); particles = this.add.particles('flares').setVisible(false); bitmaptext = this.add.bitmapText(0, 0, 'desyrel', 'PHASER 3\nRender Texture').setVisible(false); graphics = this.add.graphics().setVisible(false); graphics.fillStyle(0xffff00, 1); graphics.slice(400, 300, 200, Phaser.Math.DegToRad(340), Phaser.Math.DegToRad(20), true); graphics.fillPath(); tilesprite = this.add.tileSprite(400, 300, 250, 250, 'mushroom').setVisible(false); blitter = this.add.blitter(0, 0, 'atari').setVisible(false); blitter.create(0, 0); particles.createEmitter({ frame: 'blue', x: 200, y: 300, lifespan: 2000, speed: { min: 400, max: 600 }, angle: 330, gravityY: 300, scale: { start: 0.4, end: 0 }, quantity: 2, blendMode: 'ADD' }); rt = this.add.renderTexture(0, 0, 800, 600); } function update () { rt.camera.rotation -= 0.01; rt.clear(); rt.beginDraw(); rt.batchDraw(graphics, 0, 0); rt.batchDraw(bob, 200, 200); rt.batchDraw(tilesprite, 200, 200); rt.batchDraw(blitter, 0, 0); rt.batchDraw(text, 100, 100); rt.batchDraw(bob, 300, 300); rt.batchDraw(bob, 400, 400); rt.batchDraw(text, 300, 200); rt.batchDraw(particles, 300, 0); rt.batchDraw(bitmaptext, 200, 100); rt.endDraw(); tilesprite.tilePositionX = Math.cos(-iter) * 400; tilesprite.tilePositionY = Math.sin(-iter) * 400; iter += 0.01; }
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var rt;
var bob;
var text;
var bunny;
var particles;
var bitmaptext;
var graphics;
var quad;
var tilesprite;
var blitter;
var iter = 0;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bunny', 'assets/sprites/bunny.png');
this.load.image('pic', 'assets/pics/baal-loader.png');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
this.load.image('image', 'assets/pics/sure-shot-by-made.png');
this.load.image('mushroom', 'assets/sprites/mushroom2.png');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
function create ()
{
bunny = this.textures.getFrame('bunny');
text = this.add.text(0, 0, 'phaser 3?').setVisible(false);
bob = this.add.image(0, 0, 'bunny').setName('bob').setVisible(false);
particles = this.add.particles('flares').setVisible(false);
bitmaptext = this.add.bitmapText(0, 0, 'desyrel', 'PHASER 3\nRender Texture').setVisible(false);
graphics = this.add.graphics().setVisible(false);
graphics.fillStyle(0xffff00, 1);
graphics.slice(400, 300, 200, Phaser.Math.DegToRad(340), Phaser.Math.DegToRad(20), true);
graphics.fillPath();
tilesprite = this.add.tileSprite(400, 300, 250, 250, 'mushroom').setVisible(false);
blitter = this.add.blitter(0, 0, 'atari').setVisible(false);
blitter.create(0, 0);
particles.createEmitter({
frame: 'blue',
x: 200,
y: 300,
lifespan: 2000,
speed: { min: 400, max: 600 },
angle: 330,
gravityY: 300,
scale: { start: 0.4, end: 0 },
quantity: 2,
blendMode: 'ADD'
});
rt = this.add.renderTexture(0, 0, 800, 600);
}
function update ()
{
rt.camera.rotation -= 0.01;
rt.clear();
rt.beginDraw();
rt.batchDraw(graphics, 0, 0);
rt.batchDraw(bob, 200, 200);
rt.batchDraw(tilesprite, 200, 200);
rt.batchDraw(blitter, 0, 0);
rt.batchDraw(text, 100, 100);
rt.batchDraw(bob, 300, 300);
rt.batchDraw(bob, 400, 400);
rt.batchDraw(text, 300, 200);
rt.batchDraw(particles, 300, 0);
rt.batchDraw(bitmaptext, 200, 100);
rt.endDraw();
tilesprite.tilePositionX = Math.cos(-iter) * 400;
tilesprite.tilePositionY = Math.sin(-iter) * 400;
iter += 0.01;
}