Build games as easily as you play them — join the Phaser Beam waitlist for Early Access.
var config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('metal', 'assets/textures/alien-metal.jpg'); } function create () { var graphics = this.add.graphics(); graphics.lineStyle(16, 0x00ff00, 1); graphics.beginPath(); graphics.moveTo(400, 100); graphics.lineTo(200, 278); graphics.lineTo(340, 430); graphics.lineTo(650, 300); graphics.lineTo(700, 180); graphics.lineTo(600, 80); graphics.closePath(); graphics.strokePath(); }
var config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('metal', 'assets/textures/alien-metal.jpg');
}
function create ()
{
var graphics = this.add.graphics();
graphics.lineStyle(16, 0x00ff00, 1);
graphics.beginPath();
graphics.moveTo(400, 100);
graphics.lineTo(200, 278);
graphics.lineTo(340, 430);
graphics.lineTo(650, 300);
graphics.lineTo(700, 180);
graphics.lineTo(600, 80);
graphics.closePath();
graphics.strokePath();
}