var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.image('block', 'assets/sprites/block.png');
}
function create ()
{
var image = this.add.image(100, 100, 'block');
var tween = this.tweens.add({
targets: image,
x: 600,
paused: true
});
window.tweens = this.tweens;
this.input.once('pointerdown', function () {
console.log('stopped?');
tween.stop();
}, this);
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.image('block', 'assets/sprites/block.png');
}
function create ()
{
var image = this.add.image(100, 100, 'block');
var tween = this.tweens.add({
targets: image,
x: 600,
paused: true
});
window.tweens = this.tweens;
this.input.once('pointerdown', function () {
console.log('stopped?');
tween.stop();
}, this);
}