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var config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var game = new Phaser.Game(config); var dynamic1 = null; var value = 0; function preload() { this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml'); } function create() { dynamic1 = this.add.bitmapText(0, 0, 'desyrel', 'welcome to the jungle\nwe got fun and games'); // TweenMax.to(dynamic1, 2, { // scaleX: 4, // scaleY: 4, // ease: Sine.easeInOut, // repeat: -1, // yoyo: true // }); } function update() { // dynamic1.text = 'Value: ' + value.toFixed(2); // value += 0.01; }
var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var dynamic1 = null;
var value = 0;
function preload()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
}
function create()
{
dynamic1 = this.add.bitmapText(0, 0, 'desyrel', 'welcome to the jungle\nwe got fun and games');
// TweenMax.to(dynamic1, 2, {
// scaleX: 4,
// scaleY: 4,
// ease: Sine.easeInOut,
// repeat: -1,
// yoyo: true
// });
}
function update()
{
// dynamic1.text = 'Value: ' + value.toFixed(2);
// value += 0.01;
}