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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload() { this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml'); this.load.bitmapFont('atari', 'assets/fonts/bitmap/atari-smooth.png', 'assets/fonts/bitmap/atari-smooth.xml'); this.load.bitmapFont('ice', 'assets/fonts/bitmap/iceicebaby.png', 'assets/fonts/bitmap/iceicebaby.xml'); this.load.bitmapFont('gothic', 'assets/fonts/bitmap/gothic.png', 'assets/fonts/bitmap/gothic.xml'); this.load.bitmapFont('hyper', 'assets/fonts/bitmap/hyperdrive.png', 'assets/fonts/bitmap/hyperdrive.xml'); } function create() { var text = this.add.bitmapText(400, 300, 'atari', '', 38).setOrigin(0.5).setCenterAlign().setInteractive(); text.setText([ 'Phaser 3', 'BitmapText', 'Click to change Font' ]); var fonts = [ 'atari', 'desyrel', 'ice', 'gothic', 'hyper' ]; var currentFont = 0; text.on('pointerup', function () { currentFont++; if (currentFont === fonts.length) { currentFont = 0; } this.setFont(fonts[currentFont]); }); }
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
this.load.bitmapFont('atari', 'assets/fonts/bitmap/atari-smooth.png', 'assets/fonts/bitmap/atari-smooth.xml');
this.load.bitmapFont('ice', 'assets/fonts/bitmap/iceicebaby.png', 'assets/fonts/bitmap/iceicebaby.xml');
this.load.bitmapFont('gothic', 'assets/fonts/bitmap/gothic.png', 'assets/fonts/bitmap/gothic.xml');
this.load.bitmapFont('hyper', 'assets/fonts/bitmap/hyperdrive.png', 'assets/fonts/bitmap/hyperdrive.xml');
}
function create()
{
var text = this.add.bitmapText(400, 300, 'atari', '', 38).setOrigin(0.5).setCenterAlign().setInteractive();
text.setText([
'Phaser 3',
'BitmapText',
'Click to change Font'
]);
var fonts = [ 'atari', 'desyrel', 'ice', 'gothic', 'hyper' ];
var currentFont = 0;
text.on('pointerup', function () {
currentFont++;
if (currentFont === fonts.length)
{
currentFont = 0;
}
this.setFont(fonts[currentFont]);
});
}