Benchmark Test 1

var config = {
    type: Phaser.WEBGL,
    parent: 'phaser-example',
    scene: {
        preload: preload,
        create: create,
        update: update
    }
};

var total;
var blitter;
var text;

var game = new Phaser.Game(config);

function preload ()
{
    this.load.atlas('atlas', 'assets/atlas/megaset-0.png', 'assets/atlas/megaset-0.json');
}

function create ()
{
    total = 250;
    blitter = this.add.blitter(0, 0, 'atlas', 'chunk');
    text = this.add.text(10, 10, 'Total: 250', { font: '64px Courier', fill: '#00ff00' });

    for (var i = 0; i < 250; ++i)
    {
        blitter.create(Phaser.Math.Between(0, 1020), Phaser.Math.Between(0, 764));
    }
}

function update ()
{
    if (this.input.activePointer.isDown)
    {
        for (var i = 0; i < 250; ++i)
        {
            blitter.create(Phaser.Math.Between(0, 1020), Phaser.Math.Between(0, 764));
        }

        total += 250;

        text.setText('Total: ' + total);
    }
}