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var config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.image('turkey', 'assets/pics/turkey-1985086.jpg'); } function create () { this.add.image(400, 300, 'turkey'); var graphics = this.add.graphics(); // var color = 0xffffff; // diff var color = 0x0000ff; // mult var thickness = 4; var alpha = 1; // graphics.lineStyle(16, 0x000000, 1); graphics.fillStyle(color, alpha); // var a = new Phaser.Geom.Point(400, 300); // var radius = 128; graphics.fillCircle(400, 300, 128); // graphics.strokeCircle(400, 300, 128); // graphics.setBlendMode(Phaser.BlendModes.MULTIPLY); graphics.setBlendMode(Phaser.BlendModes.SCREEN); // graphics.setBlendMode(Phaser.BlendModes.DIFFERENCE); }
var config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.image('turkey', 'assets/pics/turkey-1985086.jpg');
}
function create ()
{
this.add.image(400, 300, 'turkey');
var graphics = this.add.graphics();
// var color = 0xffffff; // diff
var color = 0x0000ff; // mult
var thickness = 4;
var alpha = 1;
// graphics.lineStyle(16, 0x000000, 1);
graphics.fillStyle(color, alpha);
// var a = new Phaser.Geom.Point(400, 300);
// var radius = 128;
graphics.fillCircle(400, 300, 128);
// graphics.strokeCircle(400, 300, 128);
// graphics.setBlendMode(Phaser.BlendModes.MULTIPLY);
graphics.setBlendMode(Phaser.BlendModes.SCREEN);
// graphics.setBlendMode(Phaser.BlendModes.DIFFERENCE);
}