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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.image('gem', 'assets/sprites/gem.png'); } function create () { var text = this.add.text(350, 270, '', { font: '16px Courier', fill: '#00ff00' }); var gem = this.add.image(300, 300, 'gem'); // Store some data about this Gem: gem.setData({ name: 'Red Gem Stone', level: 2, owner: 'Link', 'gold': 50 }); // Whenever a data value is updated the `changedata` event is fired and we listen for it: gem.on('changedata', function (gameObject, key, value) { text.setText([ 'Name: ' + gem.getData('name'), 'Level: ' + gem.getData('level'), 'Value: ' + gem.getData('gold') + ' gold', 'Owner: ' + gem.getData('owner') ]); }); // Change the 'value' property when the mouse is clicked this.input.on('pointerdown', function () { gem.data.values.gold += 50; if (gem.data.values.gold % 200 === 0) { gem.data.values.level++; } }); }
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.image('gem', 'assets/sprites/gem.png');
}
function create ()
{
var text = this.add.text(350, 270, '', { font: '16px Courier', fill: '#00ff00' });
var gem = this.add.image(300, 300, 'gem');
// Store some data about this Gem:
gem.setData({ name: 'Red Gem Stone', level: 2, owner: 'Link', 'gold': 50 });
// Whenever a data value is updated the `changedata` event is fired and we listen for it:
gem.on('changedata', function (gameObject, key, value) {
text.setText([
'Name: ' + gem.getData('name'),
'Level: ' + gem.getData('level'),
'Value: ' + gem.getData('gold') + ' gold',
'Owner: ' + gem.getData('owner')
]);
});
// Change the 'value' property when the mouse is clicked
this.input.on('pointerdown', function () {
gem.data.values.gold += 50;
if (gem.data.values.gold % 200 === 0)
{
gem.data.values.level++;
}
});
}