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class Example extends Phaser.Scene { create () { this.input.keyboard.on('keydown_A', event => { if (event.ctrlKey) { console.log('A + CTRL'); } else if (event.altKey) { console.log('A + ALT'); } else if (event.shiftKey) { console.log('A + Shift'); } else { console.log('A without modifier'); } }); } } const config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene { create () { this.input.keyboard.on('keydown_A', event => { if (event.ctrlKey) { console.log('A + CTRL'); } else if (event.altKey) { console.log('A + ALT'); } else if (event.shiftKey) { console.log('A + Shift'); } else { console.log('A without modifier'); } }); } } const config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);