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            class Example extends Phaser.Scene { constructor () { super(); this.planes = []; } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bg', 'assets/skies/deepblue.png'); this.load.image('plane', 'assets/sprites/ww2plane.png'); } create () { this.add.image(400, 300, 'bg'); this.cameras.main.setBounds(0, 0, 800, 600); for (let i = 0; i < 128; i++) { const x = Phaser.Math.Between(0, 800); const y = Phaser.Math.Between(0, 600); this.planes.push(this.add.image(x, y, 'plane')); } } update () { Phaser.Actions.IncY(this.planes, -1, -0.025); Phaser.Actions.WrapInRectangle(this.planes, this.cameras.main.getBounds(), 128); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
        this.planes = [];
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('bg', 'assets/skies/deepblue.png');
        this.load.image('plane', 'assets/sprites/ww2plane.png');
    }
    create ()
    {
        this.add.image(400, 300, 'bg');
        this.cameras.main.setBounds(0, 0, 800, 600);
        for (let i = 0; i < 128; i++)
        {
            const x = Phaser.Math.Between(0, 800);
            const y = Phaser.Math.Between(0, 600);
            this.planes.push(this.add.image(x, y, 'plane'));
        }
    }
    update ()
    {
        Phaser.Actions.IncY(this.planes, -1, -0.025);
        Phaser.Actions.WrapInRectangle(this.planes, this.cameras.main.getBounds(), 128);
    }
}
const config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    backgroundColor: '#2d2d2d',
    parent: 'phaser-example',
    scene: Example
};
const game = new Phaser.Game(config);