Build games as easily as you play them — join the Phaser Beam waitlist for Early Access.
class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bg', 'assets/tweens/space.png'); this.load.image('ufo1', 'assets/tweens/ufo1.png'); this.load.image('ufo2', 'assets/tweens/ufo2.png'); this.load.image('ufo3', 'assets/tweens/ufo3.png'); } create () { this.add.image(400, 300, 'bg'); this.add.text(20, 20, 'Exponential Ease').setFontSize(32).setShadow(2, 2); this.add.text(750, 70, 'Expo.in').setShadow(2, 2).setOrigin(1, 0); this.add.text(750, 255, 'Expo.out').setShadow(2, 2).setOrigin(1, 0); this.add.text(750, 440, 'Expo.inOut').setShadow(2, 2).setOrigin(1, 0); const ufo1 = this.add.image(100, 140, 'ufo1'); const ufo2 = this.add.image(100, 325, 'ufo2'); const ufo3 = this.add.image(100, 510, 'ufo3'); this.tweens.add({ targets: ufo1, x: 700, duration: 2000, repeat: -1, hold: 500, repeatDelay: 500, ease: 'expo.in' }); this.tweens.add({ targets: ufo2, x: 700, duration: 2000, repeat: -1, hold: 500, repeatDelay: 500, ease: 'expo.out' }); this.tweens.add({ targets: ufo3, x: 700, duration: 2000, repeat: -1, hold: 500, repeatDelay: 500, ease: 'expo.inout' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/tweens/space.png');
this.load.image('ufo1', 'assets/tweens/ufo1.png');
this.load.image('ufo2', 'assets/tweens/ufo2.png');
this.load.image('ufo3', 'assets/tweens/ufo3.png');
}
create ()
{
this.add.image(400, 300, 'bg');
this.add.text(20, 20, 'Exponential Ease').setFontSize(32).setShadow(2, 2);
this.add.text(750, 70, 'Expo.in').setShadow(2, 2).setOrigin(1, 0);
this.add.text(750, 255, 'Expo.out').setShadow(2, 2).setOrigin(1, 0);
this.add.text(750, 440, 'Expo.inOut').setShadow(2, 2).setOrigin(1, 0);
const ufo1 = this.add.image(100, 140, 'ufo1');
const ufo2 = this.add.image(100, 325, 'ufo2');
const ufo3 = this.add.image(100, 510, 'ufo3');
this.tweens.add({
targets: ufo1,
x: 700,
duration: 2000,
repeat: -1,
hold: 500,
repeatDelay: 500,
ease: 'expo.in'
});
this.tweens.add({
targets: ufo2,
x: 700,
duration: 2000,
repeat: -1,
hold: 500,
repeatDelay: 500,
ease: 'expo.out'
});
this.tweens.add({
targets: ufo3,
x: 700,
duration: 2000,
repeat: -1,
hold: 500,
repeatDelay: 500,
ease: 'expo.inout'
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);