var Controller = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function Controller ()
{
Phaser.Scene.call(this, { key: 'controller' });
},
preload: function ()
{
this.load.script('demo', 'src/scenes/external scene/Demo.js');
},
create: function ()
{
var clone = 0;
this.time.addEvent({ delay: 2000, callback: function () {
this.scene.add('demo' + clone, Demo, true);
clone++;
}, callbackScope: this, repeat: 2 });
}
});
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
parent: 'phaser-example',
scene: [ Controller ]
};
var game = new Phaser.Game(config);
var Controller = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function Controller ()
{
Phaser.Scene.call(this, { key: 'controller' });
},
preload: function ()
{
this.load.script('demo', 'src/scenes/external scene/Demo.js');
},
create: function ()
{
var clone = 0;
this.time.addEvent({ delay: 2000, callback: function () {
this.scene.add('demo' + clone, Demo, true);
clone++;
}, callbackScope: this, repeat: 2 });
}
});
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
parent: 'phaser-example',
scene: [ Controller ]
};
var game = new Phaser.Game(config);