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class Example extends Phaser.Scene { constructor() { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('ball', 'assets/sprites/shinyball.png'); } create () { var image = this.add.image(100, 100, 'ball'); var destX = 700; // TODO: Cache the start and end values so that on a Tween LOOP (not a TweenData repeat) it can reset them :) var tween = this.tweens.add({ targets: image, props: { y: { value: 500, duration: 8000, ease: 'Power1' }, x: { duration: 400, yoyo: true, repeat: 8, ease: 'Sine.easeInOut', value: { getEnd: function (target, key, value) { destX -= 30; return destX; }, getStart: function (target, key, value) { return value + 30; } } } } }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('ball', 'assets/sprites/shinyball.png');
}
create ()
{
var image = this.add.image(100, 100, 'ball');
var destX = 700;
// TODO: Cache the start and end values so that on a Tween LOOP (not a TweenData repeat) it can reset them :)
var tween = this.tweens.add({
targets: image,
props: {
y: {
value: 500,
duration: 8000,
ease: 'Power1'
},
x: {
duration: 400,
yoyo: true,
repeat: 8,
ease: 'Sine.easeInOut',
value: {
getEnd: function (target, key, value)
{
destX -= 30;
return destX;
},
getStart: function (target, key, value)
{
return value + 30;
}
}
}
}
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);