var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var text1 = this.add.text(100, 100, 'Phaser Text with Tint');
text1.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000);
var text2 = this.add.text(100, 200, 'Phaser Text with Tint', { font: '64px Arial' });
text2.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000);
var text3 = this.add.text(100, 400, 'Phaser Text with Tint Fill', { font: '64px Arial' });
text3.setTintFill(0xff00ff, 0xff00ff, 0x0000ff, 0x0000ff);
}
var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
var text1 = this.add.text(100, 100, 'Phaser Text with Tint');
text1.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000);
var text2 = this.add.text(100, 200, 'Phaser Text with Tint', { font: '64px Arial' });
text2.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000);
var text3 = this.add.text(100, 400, 'Phaser Text with Tint Fill', { font: '64px Arial' });
text3.setTintFill(0xff00ff, 0xff00ff, 0x0000ff, 0x0000ff);
}