var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create() {
var color1 = Phaser.Display.Color.RGBStringToColor('rgb(255, 155, 55)');
console.log(color1);
var color2 = Phaser.Display.Color.RGBStringToColor('rgba(255, 155, 55, 0.5)');
console.log(color2);
var color3 = Phaser.Display.Color.RGBStringToColor('rgba(345, 50, 100, 2.5)');
console.log(color3);
var color4 = Phaser.Display.Color.RGBStringToColor('rgb(50, -50, 50)');
console.log(color4);
var color5 = Phaser.Display.Color.RGBStringToColor('RGB(255, 0, 255)');
console.log(color5);
}
var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create() {
var color1 = Phaser.Display.Color.RGBStringToColor('rgb(255, 155, 55)');
console.log(color1);
var color2 = Phaser.Display.Color.RGBStringToColor('rgba(255, 155, 55, 0.5)');
console.log(color2);
var color3 = Phaser.Display.Color.RGBStringToColor('rgba(345, 50, 100, 2.5)');
console.log(color3);
var color4 = Phaser.Display.Color.RGBStringToColor('rgb(50, -50, 50)');
console.log(color4);
var color5 = Phaser.Display.Color.RGBStringToColor('RGB(255, 0, 255)');
console.log(color5);
}